Intel and partners may be late to the tablet party, but they're here

Intel and partners may be late to the tablet party, but they're here
Intel and its hardware partners will launch a broad attack on the tablet market today.Standing alongside Intel at an event in San Francisco are executives from Acer, Asus, Dell, HP, Lenovo, Samsung and ZTE.Those companies are showcasing new Windows 8 tablets and convertible devices.Many, if not most, of the devices have already been unveiled, such as HP's Envy x2, Dell's Latitude 10, and Lenovo ThinkPad Tablet 2. All of the devices feature Intel's dual-core Z2760 "Clover Trail" (PDF)Atom Processor, a power-efficient system-on-a-chip that allows partners to build tablets as thin as 8.5mm and as light as 1.5 pounds. Intel is claiming the chip provides long battery life -- over 10 hours of local HD video playback and over 3 weeks of standby time. Related storiesIntel cites AMD exec who 'would never buy' AMD And the chipmaker is also touting Near Field Communication (NFC), which pairs devices with a quick tap.Intel's silicon also provides support for HD cameras (up to 8MP) Wi-Fi, 3G, and 4G LTE. Tablets and convertibles using the new Intel chip will come with the full version of Windows 8, which can run virtually anything a Windows 7 laptop can.This differs from tablets based on Windows RT: those devices cannot run so-called "legacy" Windows software.Microsoft, Intel, and the PC crowd are late to the sub-two-pound, touch-centric tablet market.Apple launched its iPad in April of 2010 and holds the lion's share of the global tablet market.And Android tablet suppliers such as Samsung, Motorola, and Asus are already onto second and third generation devices. Hewlett-Packard's Envy x2 'convertible' laptop uses Intel's new dual-core Clover Trail chip.Hewlett-Packard


Infinity Blade games earned Epic more than $30 million

Infinity Blade games earned Epic more than $30 million
One of the prettiest looking games on Apple's iOS platform turns out to be pretty profitable too.The popular Infinity Blade franchise, which grew to two games last month, has earned Epic Games and developer Chair Entertainment more than $30 million since its debut near the end of 2010. Epic announced that figure today, while noting that Infinity Blade II has brought in net earnings of $5 million in the month since its launch, a benchmark the company says took the first game three months.The series was unveiled at Apple's once-annual music event in 2010 and was released as a standalone app called Epic Citadel. The app was not a game as much as a showcase for Epic's Unreal Engine, letting players walk around a fictional castle and take in the details. A few months later Epic went on to release Infinity Blade, which nixed the first-person gameplay in favor oftap-based exploration and swipe-based combat. Infinity Blade's sequel went on sale last month after first being demoed at the unveiling of Apple's iPhone 4S in October. It's notable for being the first game showed off that takes advantage of the phone's speedier hardware, something developers have had access to with the iPad 2 since March. Epic says that the original game has earned the company more than $23 million, and laid the groundwork for other products related to the series; that includes a soundtrack, novella, and arcade game.You can read CNET's Infinity Blade II review here.